# ANNOUNCEMENTS #

Instead of being called "Overload Update 1.3" on Modrinth and "Overload Update 6.0" on Planet Minecraft, I'm changing the naming scheme to better match Minecraft's versioning
This update is called Overload 26.2 R1
"26.2" being the intended Minecraft version to use the resource pack in
"R1" being the resource pack's First Release for 26.2

"26.2 R1" is also "1.21.11 R4"

This is the last update supporting 1.21 - 1.21.11, from now on this resource pack only supports 26.2+
I'll fix any critical bugs that make the resource pack unload/absolutely unusable in 1.21.x if there are any. Otherwise I'm soley focusing on 26.2+



# TWEAKS & CHANGES #

-Tweaked Fishing Rod
-Tweaked Mace
-Tweaked Green Banner Map Marker
-Tweaked Advancement toast texture
-Tweaked unpowered Observer front texture
-Tweaked Tripwire Hook block texture
-Tweaked Pink Petal variant textures
-Tweaked Pink Petal variant models
-Tweaked how Bow and Trident variant renames work
	-Putting "Bow" or "Trident" at the end of the custom name will still have the texure applied
-Tweaked Rabbit Spawn Egg color palettes
	-Includes Spawn Egg variants
	-Retextured "Toast" variant entirely
-Tweaked Pink Dolphin variant color palette [ETF]
-Tweaked Mushroom Stew color palette
-Updated Warm Cow Spawn Egg variant
-Updated Spyglass texture
-Updated Armadillo Scute texture
-Updated en_us.json language file to accomodate new features [Polytone / Vanilla]
-Updated several mob Spawn Egg variant subtitles and translation keys [Polytone / Vanilla]
-Twisting Vines item now uses the tip texture instead of the body
-A new Creative Inventory tab has been added for every Spawn Egg Variant, which have been moved from the vanilla Spawn Eggs tab [Polytone]
-Copper Golem Spawn Egg variants now give waxed versions instead of not [Polytone]
-Furnace Minecart variants now have emissive fire elements [ETF / EMF]
-Vex Sword variant is now obtainable through renaming Iron Swords
	-"Vex"
	-"Vex Sword"
-Retextured trans Bee variants [ETF]
-Retextured the Experience Bar
-Retextured the Mount Jump Progress Bar
-Retextured Red Mushroom variants
-Retextured Brown Mushroom variants
-Remodeled Iron Bars
-Remodeled all Copper Bars
-"Unspecified" Firework Rockets are now purple instead of gray
-Renamed "Egg" to "White Chicken Egg"
-Renamed "Blue Egg" to "Blue Chicken Egg"
-Renamed "Brown Egg" to "Brown Chicken Egg"



# ADDITIONS #

-Added support for several languages
	-British English (en_gb)
	-Canadian English (en_ca)
	-Australian English (en_au)
	-New Zealand English (en_nz)
-Added 2 more custom Trident variants via renaming
	-"Guardian"
	-"Elder Guardian"
-Added another custom Bow variant via renaming
	-"Stray"
	-"Snow"
	-"Frost"
	-"Ice"
-Added 17 Saddle variants via renaming
	-"White"
	-"Orange"
	-"Magenta"
	-"Light Blue"
	-"Yellow"
	-"Lime"
	-"Pink"
	-"Gray"
	-"Light Gray"
	-"Cyan"
	-"Purple"
	-"Blue"
	-"Brown"
	-"Green"
	-"Red"
	-"Black"
	-"jeb_"
		-Applies to mobs wearing a visible saddle [ETF]
			-The "jeb_" is an animated texture [Animatica] [ETF]
-Added Happy Ghast Harness variant via renaming
	-Applies to every kind of Harness
	-"jeb_"
		-Applies to mobs wearing a visible saddle [ETF]
			-The "jeb_" is an animated texture [Animatica] [ETF]
-Added larger tadpole variant [ETF / EMF]
-Added "Husk" variant for Zombie Villagers [ETF]
-Added "Drowned" variant for Zombie Villagers [ETF]
-Added Warm & Cold Mule variants [ETF]
-Added 4 named variants for Chickens [ETF]
	-All give the same texture
		-Jay
		-Jake
		-Jim
		-Blue
	-Also applies to the Chicken Spawn Egg
-Added Firefly particle variants
-Added variated Frogspawn
-Added 3 more End Stone variants
-Added 2 more Cobblestone variants
	-Slabs
	-Stairs
	-Walls
	-Infested
-Added a Pollinated Bee Spawn Egg variant
-Added "Swiper" Fox Spawn Egg named variants
-Added dimension-based Lodestone Compasses
	-Overworld is green
	-The Nether is orange
	-The End is purple
	-Everything else is sepia
-Added outlines for every Waxed copper block and item
	-Cut Copper
	-Chiseled
	-Grates
	-Stairs
	-Slabs
	-Bars
	-Chains
	-Lightning Rods
	-Lanterns
	-Doors
	-Trapdoors
	-Chests
	-Copper Golem Statues
	-Copper Golem Spawn Eggs
-Retextured Fox Spawn Eggs
-Retextured Copper Bars
-Retextured Nether Bricks
	-Red Nether Bricks
	-Red Nether Brick Walls
	-Walls
	-Chiseled
	-Cracked
-Retextured Rabbits
	-Brown
	-Black
	-Gold
	-Salt & Pepper
	-Splotched
	-White
	-Toast
	-Killer Bunny
	-Includes all baby variants
-Retextured Baby Cows
	-Temperate
	-Red Mooshroom
	-Brown Mooshroom
-Retextured Baby Armor
	-Chainmail
	-Copper
	-Gold
	-Iron
	-Diamond
	-Netherite
-Retextured Brewing Stand item sprite
-Retextured Breeze Rods
-Retextured Blaze Rods
-Retextured Blaze Powder
-Retextured Nether Wart
-Retextured Firefly particle
-Furnace Minecarts have a lit soul fire texture when inside Soul Sand Valleys [ETF / EMF]
-End Stone is now randomly rotated
-CTRL+Pick Block Comparators have custom textures
	-Subtract
	-Subtract + Powered
	-Powered
-Zombie Nautili have emissive eyes [ETF]
-Drowned Spawn Egg now has emissive spots [Continuity]
-Breeze Spawn Egg now has emissive eyebrows to match the mob [Continuity]
-Allay Spawn Eggs are now emissive [Continuity]
-Vex Spawn Eggs are now emissive [Continuity]
-Glow Squid Spawn Eggs are now emissive [Continuity]
-Enderman Spawn Egg now has emissive spots [Continuity]
-Endermite Spawn Egg now has emissive spots [Continuity]



# Fixes & Files #
 
-Potentially fixed an error with a Wildflower variant facing east
-Fixed Pointed Dripstone having incorrect model displays
-Fixed a lot of stuff wrong with the Pink Petal variants
-Fixed a weird model issue when using a Flint & Steel in 3rd Person
-Fixed Droppers/Dispensers backside texture being inconsistent with the sides
-Fixed Drowneds only being able to visually hold Drowned themed Tridents
-Fixed Observer side textures being upside down
-Fixed Shepherd Hat top texture being flipped
-Fixed Shepherd Hats not fitting Piglins properly
-Fixed all Copper Lanterns being held differently to (Soul) Lanterns in hand
-Fixed Nautilus Armor icon using the vanilla texture in GUIs
-Fixed the bottom of Nether Brick Walls using the side texture
	-Also applies to Red Nether Brick Walls
-Fixed slight model stretching on tilted Big Dripleaves
-Fixed slight model stretching when Shields are actively blocking
-Fixed the front texture on Fletching Tables having inconsistent shading
-Fixed Crimson Fungus item not having emissive spots [Continuity]
-Fixed Warped Fungus item not having emissive spots [Continuity]
-Fixed Weeping Vines item not having emissive spots [Continuity]
-Fixed Twisting Vines item not having emissive spots [Continuity]
-Fixed Redstone Torch item not having emissive spots [Continuity]
-Fixed Magma Cube Spawn Egg variants not having emissive spots [Continuity]
-Fixed Hoglin variants not having emissive eyes [ETF]
	-Also applies to Zoglin variants
-Fixed a lot of small model issues with adult Cows and Mooshrooms [ETF / EMF]
-Fixed color palette issues on Furnace Minecarts [ETF / EMF]
-Fixed color palette issues on Bee variants [ETF]
-Fixed Zombified Piglins not having their default texture in the variation options [ETF]
-Fixed adult Snow "Swiper" Fox variant still having whiskers [ETF / EMF]
-Fixed Fox legs clipping 0.1px into the ground [ETF / EMF]
-Fixed Copper Golem Spawn Egg Variants not properly spawning as the waxed variant
-Fixed Open Panel-Trapdoor model's panel being upside down on the underside
-Fixed Z-Fighting on the top of the Creaking's head [ETF / EMF]
-Internal reorganization to Creeper variants [ETF / EMF]
-Internal reorganization to Angry Villager particles
-Internal reorganization to Cherry Leaf particles
-Internal reorganization to Copper Fire Flame particles
-Internal reorganization to Shriek particles
-Internal reorganization to Snowflake particles
-Internal reorganization to Panda Sneeze + Llama Spit particles
-Internal reorganization to Prismarine Crystal variants
-Internal reorganization to Cobblestone variants
	-Slabs
	-Stairs
	-Walls
	-Infested
-Internal reorganization to how Spawn Egg variants appear in the Creative Inventory [Polytone]
	-Applies to literally every Spawn Egg variant that was in the Spawn Eggs tab
	-Applies to Wither Spawn Eggs and Ender Dragon Spawn Eggs in the Operator Utilities tab
-Internal reorganization to how Axolotl and Salmon Buckets appear in the Tools & Utilities tab of the Creative Inventory [Polytone]
-Internal reorganization to how Soul Sand, Armor Stands, and Item Frame variants appear in the Functional Blocks tab of the Creative Inventory [Polytone]
-Internal reorganization to how Deepslate Redstone Ore appears in the Redstone Blocks tab of the Creative Inventory [Polytone]
-Removed Dyes, Bundles, and Harnesses from the Colored Blocks tab of the Creative Inventory [Polytone]
	-Will try to reimplement them later on
-Removed all Core Shaders files
	-This fixes the End Dimension being extremely dark in 1.21.11
-Removed all custom particle stuff [Polytone]
	-I would like to re-add this stuff eventually and do more, however it is personally unmaintainable in 1.21.x and Polytone is really slow at updating to current Minecraft versions